

It's not something to jump into lightly, but there may be ways to design a cross-realm auction house that ensures a viable economy without getting "too big". With regard to the auction house, I can imagine a future where we might decide to make auction houses cross-server. Cross-realm zones are definitely our first move toward improving the play experience for low-pop servers (or even medium population).īeyond just the fact that the world will be more populated, the ability to make friends at the battle tag level (since that friendship level is cross-server) combined with the ability to do group content with those players represents a huge step forward in the ability for players on smaller servers to access a huge community to play with. Tl dr: (When) will you do something to help/save the dying/dead servers like merging some of them? I would even be willing to give up my beloved toon's name for being able to have fun again.Ī. So on regards of all people on my server, here is my question: The new cross-realm zones won't help either, since they just "fill up" the leveling-areas, but do not change anything regarding raids (where the latest content will not be accessible via battle tag x-realm raids) or a more populated trade chat. I know for sure that my server is not the only one like that. Having a guild where I can raid with my main-character is the only reason I still play on that server (despite having a great community there with rl-meetings etc). The thing I love about WoW by far the most is raiding, but there are no people left on the server to start pug-raids. The auction house is almost empty and every article is heavily overpriced (compared to other servers), the trade-chat is very slow (10-20 lines per day), but what really bugs me is that I can't find/build raids anymore. I am playing on a low-population server (5 ppl online right now, Wednesday primetime 50-60, 4k items in the auction house, 2 raiding guilds left on the server) and it is no longer fun to play there. Actively working on updating character models! It's a high priority for us. What's the status on updating player character models?Īlso, thanks for allowing players to mount after drinking Noggenfogger.


Q&A Focus: cross-realm zones, dungeons, raids, character models, classes, gameplay systems, content concepts
#Aoe 3 warchiefs nature friendship ability Patch#
Q&A Focus: dungeons, raids, boss encounters, loot systems, talent systems, endgame progression, future patch content Q&A Focus: lore, novels, characters, quest and zone design Q&A Focus: PvP, gameplay systems, cross-realm zones, character models, development timelines, Activision's role in design Threads are sorted under each of the participating developers:
#Aoe 3 warchiefs nature friendship ability full#
If you'd like to read the full threads in which these answers were provided, you can click the "Q" link next to the top question of each conversation. We've trimmed the fat wherever possible, to give you just the facts. To keep the information we shared on /r/WoW in one handy location, we've put together a full transcript for you.
